After the update all custom items that have a pixel size greater than 16 x 16 now become giant instead of scaling to the correct size.
This is only evident when the item is held in your hand.
This is cosmetic only and does not affect usage.
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We're tracking this issue in MCPE-120618, so this ticket is being resolved and linked as a duplicate.
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I'm having the same issue ever since 1.20 came out, with multiple texture packs