mojira.dev
MCPE-121685

Lightning rod emitting particle animation does not match java

This bug report is a parity issue with Java.

Summary:

In the Java version, the animation of particles at the lightning rod is placed over the entire lightning rod (and sometimes even above it) and the particles do not just blink, but move a little. In the bedrock version, they appear only at the onion (leg) of the lightning rod and for a second, thereby almost not having time to move anywhere (vertically).

Steps to reproduce:

  1. Place a lightning rod.

  2. Watch the animation of the lightning rod particles.

Observed results:

Particle animation does not match the java version.

Expected results:

Particle animation will be exactly the same as in Java.

Video:

Java 

[media]

Attachments

Comments 1

Thank you for your report!
After consideration, the issue is being closed as Won't Fix.

Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.

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[Mod] EVGENSYPERPRO

(Unassigned)

491852

Confirmed

Multiple

1.18.0.27 Beta, 1.17.30.20 Beta, 1.17.10.21 Beta, 1.17.10.20 Beta, 1.16.230.54 Beta, 1.16.230.52 Beta, 1.16.230.50 Beta, 1.16.220.52 Beta, 1.17.41 Hotfix, 1.21.44 Hotfix

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