mojira.dev
MCPE-122643

Structure blocks will not load structures below Y=0 or above Y=256

When attempting to load a structure with a structure block at any y level below 0; the structure will load with the lowest part at y=0 as though 0 was still the lower build limit.

Steps to Reproduce:

  1. Create new world

  2. Cheats turned on, Caves and cliffs turned on

  3. /setblock 0 0 0 structure block

Observed Results:
Inside the block menu any Y offset less than zero is reset to zero.

Expected Results:
Y offset should go as low as -64 from that level.

Linked issues

MCPE-123475 Structure_blocks Y coordinates not working correctly under Y0 Resolved MCPE-135428 Caves and Cliff's Structure Blocks issues loading negative Y values. Resolved MCPE-135488 Fix hight barrier for structure block Resolved MCPE-135892 Structure block does not work above Y=256 Resolved MCPE-136963 Structure blocks y level cant be changed above 256 blocks Resolved

Attachments

Comments 5

Should be a simple fix for the developers as they probably have to change what the lowest y coordinate is allowed to load in.

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Structures are limited to y 0 - 256. We are unable to load structures outside of the old height limits

You can work around by loading a copy of a structure that is set to load with the values you wish. Then just hit load dont try to adjust the values they will automatically readjust if you do.

Place a structure block then load a structure load block then hit load on that block. Its painful I know, but its the only way now.

1.18.1, a datapack attempting to load a structure block below y=0, only those portions of the loaded structure above y=0 load. Anything below y=0 is not loading.

ZipZoptheCat

(Unassigned)

498902

Confirmed

Multiple

Windows 10

1.17.20.23 Beta, 1.17.10, 1.17.0.50 Beta, 1.16.230.52 Beta, 1.16.230.50 Beta, 1.17.41 Hotfix

1.18.0.20 Beta, 1.18.0

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