This bug still exists
This is for Bedrock, not Java?
The bedrock issue is a different error, where in a structure is placed by command in a body of water, is in turn waterlogged when there are no waterlogged blocks in the structure.
If this is still working as intended, there should be some way to prevent this behavior as not all structure should be forced to waterlog. Perhaps a Boolean in the command?
After much testing it appears the cause of this issue is the Alex model, or "skinny arm" model
Structures are limited to y 0 - 256. We are unable to load structures outside of the old height limits
Confirm resolved
Possible fix for this issue, any addons, Bp or RP, made with bridge. will have a line like this at the top of each file
#bridge-file-version: #1
Simply remove this line from the BP or RP manifest.json file to upload the pack to the realm
The bug report needs to be updated to reflect the current version
This applies to both resource packs and behavior packs, I am unable to add either to my realm.
Shooter Sample Addon attached
still affects 1.16.100.60
Though your conclusion that the render controller was the issue is in error. Can confirm working as intended with min game engine set to 1.18 in manifest