mojira.dev
MCPE-144720

Blocks become waterlogged when placed by a structure

When placing a structure in a region filled with water blocks that can be waterlogged, will in fact become waterlogged.

 

Steps to reproduce:

  1. Have an region filled with water

  2. Place a structure containing waterlog-able blocks, with either a structure block or by command

 

Result:

  1. Structure is placed

  2. Waterlog-able blocks become waterlogged

Expected result:

  1. Structure is placed

  2. All blocks are created as defined in the structure

Linked issues

Comments 3

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?

This ticket will automatically reopen when you reply.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

This is working as intended, see MC-140270.

This is for Bedrock, not Java?

 

The bedrock issue is a different error, where in a structure is placed by command in a body of water, is in turn waterlogged when there are no waterlogged blocks in the structure.

If this is still working as intended, there should be some way to prevent this behavior as not all structure should be forced to waterlog. Perhaps a Boolean in the command?

SyKoSoFi

(Unassigned)

Unconfirmed

Multiple

Windows 10

1.18.0.24 Beta, 1.17.34, 1.17.41 Hotfix

Retrieved