Top blockface becomes unlit when a custom blockmodel extends to far vertically outside of the originating subchunck
Steps to repeat:
Have a block model with cubes that extend vertically or are placed more than 8 units above the origin block
Place the block on the top border of the subchunk
Expected outcome:
All faces of the block are lit normally
Actual outcome:
Top face of block model that is more than 8 units outside of the sub chunk becomes unlit
Comments 2
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?
This ticket will automatically reopen when you reply.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki