When connecting to a WSS(websocket server) with /connect everything works as intended, but if a player were to leave the world the connection would persist and they could join a Realm/Server with the WSS still connected.
Comments 2
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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However, this issue has been temporarily closed as Awaiting Response.
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