mojira.dev
MCPE-157818

Behavior Pack(BP) Animation controllers(AC) with a true statement in the default state transition will not trigger the on_entry, on_exit, and animation of the default state on summon

Behavior Pack(BP) Animation controllers(AC) with a true statement in the default state transition will not trigger the on_entry, on_exit, and animation of the default state on summon

Steps to reproduce:

Summon am entity the uses a BP AC with two or more states with a true statement in the default states transition

Expected result:

The on_entry, on_exit, and animation of the default state will trigger before transitioning to the next state

Current result:
The AC will move on to the next state without triggering the default state

Comments 3

⚠️ Please do not mark Unreleased Versions as affected. You don't have access to them yet.

-- I am a bot. This action was performed automatically! If you think it was incorrect, please notify us on Discord or Reddit

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Could you please attach an example behavior pack with which this issue can be observed?

This ticket will automatically reopen when you reply.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📓 Project Summary – 📧 Suggestions – 📖 Minecraft Wiki

Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

SyKoSoFi

(Unassigned)

Unconfirmed

Multiple

1.19.10.23 Preview, 1.19.10.22 Preview, 1.19.1 Switch, 1.19.0

Retrieved