When adding the shooter component to an item, nothing happens
Expected Behavior
The items consumes an ammunition item and fires a projectile
What Happened
- Nothing
Steps to Reproduce:
Download the 'mud_fuel_shooter_pathfinding' addon
Take the 'boko bow' from the equipment tab in the creative inventory
Try to fire the item
Nothing happens
I've attached an items behavior file as a reference
Linked issues
is duplicated by 4
Attachments
Comments 19
This needs to be resolved its very annoying when creating a custom bow note even a crosshair doesn't display on the screen.
In order to get a better understanding of the issue, could you please provide repro steps and perhaps a different example pack which shows the issue you are describing?
The provided addon causes a content error:
[Geometry][error]-syko:ammo_shooter | syko:ammo_shooter | Invalid render controller: controller.render.bullet
which prevents the projectile entity from working as expected. Shooting works as expected with valid data, and the issue is not caused by minecraft:shooter component.
Though your conclusion that the render controller was the issue is in error. Can confirm working as intended with min game engine set to 1.18 in manifest
While it does "work" now, it seems very unfinished with things not working at all or just crashing the game.
Still affects 1.16.100.58