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Zenet101791

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Reported

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MCPE-174398 Pink Screen Glitch when opening Microsoft Live Account Login Menu Fixed MCPE-168198 Low CPU Usage when clicking the Minecraft Application causes Slow Loading Times and Sluggish Menus Duplicate MCPE-168032 Using External Applications/other Keybinds that utilize Control B while in Fullscreen/without Fullscreen in Minecraft Preview can Break the Game or cause Editor Mode to not Display without Deleting the Game Awaiting Response MCPE-140623 [Experimental] /setblock doesn't work when you first load a world in 1.17.30.23 and above when the world was from 1.17.30.22 and lower Incomplete MCPE-140621 [Experimental] Cave Biomes Don't Adapt to Cave Size and Type Properly Like Java Most of the Time Incomplete MCPE-140613 [Experimental] Dripstone Pillars Aren't Generating as Frequently in Dripstone Caves in 1.17.30.23 and Above Compared to 1.17.30.22 and Below Incomplete MCPE-140611 Chorus Fruit In End at Edge of Islands Can Generate in One Piece Invalid MCPE-140610 [Experimental] Minecraft Bedrock Caves Biomes have Uneven Distribution or Concentration of Cave Biomes Compared to Java Cave Biomes Incomplete MCPE-140324 [Experimental] Main Center Island Is No Longer Flat Near Bedrock Center Incomplete MCPE-140323 [Experimental] Tall Nether Trees Generate More Frequently Than Java Incomplete

Comments

Not a duplicate the bug has unrelated information

Can confirm the answer is low cpu usage when loading MCPE-168198

I will add more photos of the issue showing tools in my hand

this has been a problem for so long I can confirm

This isn't community consensus but it does not explain the cause of the issue it is due to server packets and other related issues not a game issue.

This is a still an issue the liquid does not update properly like it should this goes for other non full blocks such as tnt and other entities related things that can be affected by pistons and other non solid blocks.

It is not intentional as this does not occur on Java Edition though I think the issue was fixed in one of the beta versions

This is intentional its been that way, for performance reasons, there's always been a cap for how far you can use the fill command, this report should be closed.

Ik it happened to mine with the Grass texture being different than Java but can confirm

No, the simulation distance slider was to match Bedrock so its a valid bug report can confirm
And the slider came after buzzy bees as originally simulation distance was never on Java

No, Imagine i have no food in the end but the only thing i find is one block of chorus fruit that puts Bedrock Players at a disadvantage compared to Java when beating the game as chorus fruit can generate in one block which, is next to nothing in food so, the player may lose in Bedrock from hunger but in Java they will get enough Chorus Fruit to survive to make it back to Overworld.

confirmed this has been a bug since 1.17.0.54 though this is related to MCPE-135062 and MCPE-128128

I can confirm this i have seen this across many seeds

I meant i added one on Java but I wasn't paying attention and posted it here on this bug report

idk if you can confirm this bug without hacking the game thats to slight of a difference to even notice in practice

i'm pretty sure this is a duplicate as i've seen a bug that reported this issue but none the less this is confirmed

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