mojira.dev
MCPE-122786

Generation and movement issue

When you go out past a certain amount of blocks, the rendering gets all glitchy, entities stop colliding with blocks, rendering only generates lava, water, bedrock, structures and kelp, field of view gets messed up and sometimes will crash.

Linked issues

Comments

Sir_Cyberstein

This is due Minecraft Bedrock code language C++ and at certain point the 32 bit floating point lost presicion and everything start to bug. Here in the wiki you can find more information about this problem.

 

And maybe this wont be fixed since is too technical and change world generation could cause a lot of problems 

[Mod] OcelotOnesie

What are your coordinates when this issue happens?

migrated

At 12550821 and beyond

v-baslod

Thank you for your report!

We're tracking this issue in MCPE-102351, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket, it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

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migrated

(Unassigned)

Unconfirmed

Multiple

Xbox Windows10 Mcpe Switch

1.16.230.50 Beta, 1.16.210

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