This bug report is a parity issue with Java.
Summary:
In the Java version, goats make sounds when they take damage and just like that. In the bedrock, they have no sounds.
Steps to reproduce:
Summon a goat.
Watch her / hit the goat.
Observed results:
The goat makes no sound.
Expected results:
The goat will make sounds.
I tried this and it did make a sound, but it was the player damage sound (like the duplicate says). Is there something I am missing?