When I use a dispenser to dispense bone meal on a potato field, the bone meal grows the potatoes at a slower rate than when I use the bonemeal manually.
Whenever I use bonemeal on a potato plant, it grows the plant to full size (ready to harvest).
To reproduce:
Sow potato on farmland. Use bonemeal manually. Observe how it grows to full size. Replant potato, place dispenser beside potato plant, put bonemeal in dispenser and activate with a redstone signal. Observe that the potato grows but only partially.
Expected result: Potato grows regardless of how bonemeal is used.
Observed result: Potato growth depends on whether the bonemeal is used manually or in dispenser.
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is duplicated by 1
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Still an issue, though - if my memory serves me well - I think I remember that bone meal dispensed from a dispenser would (in version 1.16.210) grow the plant about 1/4 of its total growth, meaning that 3 or 4 doses was needed in all. I can observe in 1.17.10 that bonemeal from a dispenser grows the potato plant until its almost-final stage, meaning two doses of bonemeal are needed from a dispenser in order for the potato to be fully grown. This may be a change from earlier, but has not resolved the issue in full.
Still, when using bonemeal manually, only a single dose of bonemeal is needed for full growth.
(added version 1.17.10 to the report)
Thank you for your report!
However, this issue is Working as Intended.
The report you have submitted is working as intended: Dispenser has to use the same amount of Bone Meal as a Player playing in Survival mode. This behavior is consistent with Java.
Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.
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Is this still an issue in the latest version? If so,. can you add it to the affected versions?