I started up a Super Mario Mashup world trying to recreate something I made on the 3DS, but when I start up the world it just shows the normal texture pack. I have made sure that it's on, I took it off and put it back on, I restarted the game I restarted my Switch, but nothing happened to fix it. I don't know what the problem is.
It's asking me to specify the device, so I'm on Nintendo Switch, not the Lite, using version 11.0.1
Comments 2
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version? If so, can you please add it to the affected versions (or mention it if you are not the reporter).
Also, just a reminder, to make your bug report as effective as possible, please try and include the following steps to reproduce the problem:
If your ticket does not look like the example given here, then it's likely to be closed as incomplete.
This ticket will automatically reopen when you reply.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki