mojira.dev
MCPE-124382

Tridents, bows, crossbows and shields' positioning is affected by the player's arm

Steps to Reproduce:

  1. Create a character with any height;

  2. Hold any of the listed items;

  3. Observe its position;

  4. Change to a character with a different height;

  5. Observe the item shifting its position.

Observed Results:
The item shifts into a different position, and it's also affected by the first person animations file.

Expected Results:
The item stays in the same position and isn't affected by the player.

Screenshots/Videos attached: Yes

Notes:

Linked issues

Attachments

Comments 3

I also noticed this happens with a lead. When you attach it to a mob when using a "Smaller" character, the lead is right in front of your face and it blocks a lot of vision. 

Partially fixed in 1.17.0.52 beta, It's not affected by the arm height anymore, but it is affected by the player's first person animations.

Thank you for your report!
After consideration, the issue is being closed as Won't Fix.

Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.

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[Mod] LateLag

(Unassigned)

504907

Confirmed

Multiple

1.18.20.28 Preview, 1.17.0.52 Beta, 1.16.230.54 Beta, 1.16.220, 1.16.220.02, 1.16.221 Hotfix

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