I used to could run Minecraft RTX shaders at 80 FPS with max draw distance and upscaling, but now it can't even reach 30 FPS. I'm wondering if it's just because the shader hasn't been updated with the latest bedrock update or if it's something else.
Edit: I also have the latest Nvidia drivers and 1.16.220 update for Minecraft for Windows 10.
Linked issues
duplicates 1
Comments 2
Thank you for your report!
We're tracking this issue in MCPE-121850, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Possibly related to, or a duplicate of (although less likely to be) MCPE-124058