mojira.dev
MCPE-126128

Colour codes are not the same shade as they were before the dye colouring update

Using colour codes or dye now will result in a darker shade of colour than before the update. This is frustrating as I am halfway through building an adventure map with various info sections that follow a style. It looks off having the info sections switch colours midway through the map. Not only that but they are much less flashy and harder to read. I'd settle for turning all existing signs into the new shade, I just can't be asked to go back and redo them all. 

Linked issues

Attachments

Comments 1

Thank you for your report!
We're tracking this issue in MCPE-117516, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

Richard Kyle Ratushniak

(Unassigned)

Unconfirmed

Xbox

1.16.221 Hotfix

Retrieved