I'm putting together a high resolution texture pack for Minecraft RTX, however with RTX turned on, any held item over 128x128 resolution (if a good portion of the texture is transparent) or over 64x64 (if most of the texture is opaque) doesn't render correctly.
Once RTX is turned off it renders fine. Held Blocks without transparency and glass render fine at any resolution. Other blocks like iron bars and plants have the same RTX rendering problem when held but look fine once placed.
Attachments
Comments 6
Hello,
Here is the pack with the 256x items added back in and you will see most of the items do not render correctly when RTX is turned on but then look correct when RTX is turned off.
https://drive.google.com/file/d/1ZInHO_iyS_EKFDlppuRp3JHwX1td6zVD/view?usp=sharing
Thanks,
-Marcel
Hi
I can't change resolution of the resource you attached. Can you upload one where it's possible or explain how to change it?
This ticket will automatically reopen when you reply.
Hello,
There's no way to change resolution in game.. I was just opening the textures in photoshop, resizing, saving and re launching the pack to show the issue is only with high resolution items. But here is an example pack to save you the effort.
https://drive.google.com/file/d/1evzOpJ7mncCBSpvfyTsOJsp5GizMTHhy/view?usp=sharing
The iron sword and gold sword are now the exact same texture, the only difference is iron is 256x256 and gold is 128x128. If you turn RTX on and bring up the iron sword you will see half of it is cut off, but then when you switch to the gold sword the whole thing is there. If you turn RTX off you will see that the whole thing is there for both the iron and gold sword.
I have done the same thing with 3 records as well. Record blocks , cat and chirp are now all the exact same texture, the only difference is record_blocks is 256x256, record_cat is 128x128, and record_chirp is 64x64. With RTX on you will see 2/3rds of record_blocks is cut off, half of record_cat is cut off, and chirp is all there. But if you turn RTX off they all appear fine.
Thanks,
-Marcel
I confirm this bug still exists in 1.19.XX
When I tried to create a 128x128 RTX rail texture, it was "half-cut"
I had this issue about a year ago and its still a thing. I provided 2 pictures showing the issue. The high resolution items look cut off on the ground, in item frames and in your hand. I was using an RTX pack called Vanilla RTX from https://mcpedl.com/truly-vanilla-rtx/ since its updated for 1.21.
hank you for your report!
However, this issue has been temporarily closed as Awaiting Response
We are not able to reproduce this issue. Could you please upload affected pack?
This ticket will automatically reopen when you reply.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki