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MCPE-127604

Particle "minecraft:huge_explosion_emitter" is no longer used for explosions

The bug

In 1.12.0, the large explosion particle became data driven under the name minecraft:huge_explosion_emitter, and various explosions used this emitter. As of 1.13 this is no longer the case, and the particle now used is minecraft:dragon_death_explosion_emitter.

Steps to reproduce:

  • Download and install the following resource pack. It tweaks the minecraft:huge_explosion_emitter particle to use random tinting.

  • Summon some TNT, cause a creeper to explode, or destroy an end crystal.

→❌ The particle is unchanged.

  • Run the following command to display this particle effect:

    /particle minecraft:huge_explosion_emitter ~ ~ ~

→:info: This particle has random tinting.

Attachments

Comments 5

Attached some files!

Confirmed, and added a screenshot taken in 1.12

Still an issue in 1.17.41

Still an issue in the newest minecraft bedrock version.

Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

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Sprunkles

(Unassigned)

524910

Confirmed

Windows

1.19.50.20 Preview, 1.17.10.21 Beta, 1.17.10.20 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, ..., 1.19.30.20 Preview, 1.19.11 Hotfix, 1.19.31 Hotfix, 1.20.15 Hotfix, 1.20.40.21 Preview

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