mojira.dev
MCPE-127757

Goat ram impact sounds doesn't use impact3 sounds

Summary
The goat's ram impact sounds only play two sounds in-game because impact2 sound was mentioned twice in the sound_definitions JSON files, causing impact3 to be not played in-game at all.

"mob.goat.ram_impact": {
      "category": "hostile",
      "sounds": [
        {
          "name": "sounds/mob/goat/impact1",
          "volume": 0.8
        },
        {
          "name": "sounds/mob/goat/impact2",
          "volume": 0.8
        },
        {
          "name": "sounds/mob/goat/impact2",
          "volume": 0.8
        }
      ]
    },
    "mob.goat.ram_impact.screamer": {
      "category": "hostile",
      "sounds": [
        {
          "name": "sounds/mob/goat/impact1",
          "volume": 0.8
        },
        {
          "name": "sounds/mob/goat/impact2",
          "volume": 0.8
        },
        {
          "name": "sounds/mob/goat/impact2",
          "volume": 0.8
        }
      ]
    },

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lillybeacon

(Unassigned)

527742

Confirmed

Multiple

1.17.10, 1.17.10.22 Beta, 1.17.10.21 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, 1.17.0.54 Beta, 1.17.0

1.17.20.22 Beta, 1.17.30

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