Summary
The goat's ram impact sounds only play two sounds in-game because impact2 sound was mentioned twice in the sound_definitions JSON files, causing impact3 to be not played in-game at all.
"mob.goat.ram_impact": {
"category": "hostile",
"sounds": [
{
"name": "sounds/mob/goat/impact1",
"volume": 0.8
},
{
"name": "sounds/mob/goat/impact2",
"volume": 0.8
},
{
"name": "sounds/mob/goat/impact2",
"volume": 0.8
}
]
},
"mob.goat.ram_impact.screamer": {
"category": "hostile",
"sounds": [
{
"name": "sounds/mob/goat/impact1",
"volume": 0.8
},
{
"name": "sounds/mob/goat/impact2",
"volume": 0.8
},
{
"name": "sounds/mob/goat/impact2",
"volume": 0.8
}
]
},Attachments
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