command spawned iron golems behaves the same as the naturally spawned iron golem
how to produce
1: find a village
2: use the command to spawn an iron golem (/summon minecraft:iron_golem)
3: use a name tag to tell whether it is naturally spawned or command spawned
4: lower popularity to -15 or lower
5: the command spawned iron golem will try to kill me over and over after i die
IT BEHAVES THE SAME AS THE NATURALLY SPAWNED IRON GOLEM WTH
Comments 2
Cannot reproduce. I made a little village, summoned an iron golem, and punched a couple of villagers to death. The iron golems did not care.
Summoned iron golems do not join villages, however, they do attack the player if hit directly. (MCPE-88295)
Golem behavior related to villages is not determined by the player_created bit, but rather by the component group and event structure in the iron_golem.json entity file.
/summon makes all mobs it spawns use their default data values (all 0). The PlayerCreated tag of an iron golem is 0 if spawned naturally and 1 if spawned by a player
To /summon a golem that acts like the player-made one, the tag would have to be set to 1 when using the command.
This is WAI.