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MCPE-128054

Mobs can't walk through thrown tridents

Mobs can't walk through thrown tridents, which can be observed easily with trident wielding drowneds building safe zones around you.

At first I thought it was a pathfinding issue, but they're really colliding. They can't walk through.

This can be exploited to create barriers that mobs can't detect, by creating a small gap with two tridents you can make mobs get stuck without trying to go around them.

Notes: Unsure whether this is a beta only bug or if it's in the current release, never noticed it before.

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[Mod] markderickson

Does MCPE-60895 describe your issue?

[Mod] LateLag

(Unassigned)

Unconfirmed

Multiple

1.17.0.56 Beta

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