mojira.dev
MCPE-128372

Stars are visible at the end of ravines and underground tunnels.

Steps to reproduce

  1. Create a world on simulation distance 4, set render distance as low as possible, and make sure "beautiful skies" is toggled on in video settings.

  2. Go about 20-40 blocks underground and run /fill ~~~ ~100 ~10 ~109 air.

  3. Fly to the end of the tunnel and run the same command again.

  4. Fly back to either end of the tunnel.

  5. Set time to night.

  6. Look down the tunnel and watch for a few minutes.

Expected result

You see blackness at the end.

Observed result

You see stars at the end of the tunnel.


I was exploring a cave system in my world and discovered these peculiar lights in the cave system not sure if this counts as a glitch but I didn't think it was interesting enough to report.

Linked issues

Attachments

Comments 9

Those look like stars seen through chunk sections that have not finished rendering.

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?

This ticket will automatically reopen when you reply.

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This should be fixed in 1.17.40 Beta. Can anyone confirm?

I appear to be getting more chunk rendering issues in the recent beta with some disappearing until I approach them. However my Android device wasn't a part of the few with renderdragon being enabled in this beta so rendering issues might be caused by that

Still not fixed with Ray Tracing on

Reopening based on comment above. Could we please get a screenshot of the issue in the latest beta or release?

I previously created a report for this issue and how it affects Ray Tracing in the game here, there should be plenty of attached images on this report. MCPE-119904

Thanks for the link. MCPE-119904 is a different issue. This report is about seeing stars at the end of an underground passageway. It's related, but not the same. I can reproduce in 1.17.41 Hotfix without ray tracing.

[media]

I must have misinterpreted the 1.17.40 changelog statement that I thought would apply to this issue.

Can confirm in 1.21.50 

Nicholas Gillespie

(Unassigned)

654918

Confirmed

Multiple

Android Oreo

1.18.32, 1.17.11 Hotfix, 1.17.0.56 Beta, 1.17.41 Hotfix, 1.18.2 Hotfix, 1.18.31, 1.19.0

1.17.40

Retrieved