Minecraft on the 2021 iPad Pro does not render worlds correctly on the X-Axis. Regardless of the render distance setting, the X-Axis render always stays at a fixed width (moves exactly with the player and does not fog/render chunks). At a certain point, the rendered world looks like a very long rectangle instead of a square (or circle from distance fog). As the player moves up, the width of the rendered area gets smaller on the X-Axis until Y=258, where the entire world disappears on a superflat world.
The Z-Axis rendering works perfectly and can render up to 56 chunks on the 2021 iPad Pro.
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We're tracking this issue in MCPE-64143, so this ticket is being resolved and linked as a duplicate.
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