mojira.dev
MCPE-64143

Render distance lower on x-axis than z-axis

Expectation:

render distance should be roughly spherical around the player, no preference for x, y, or z axis. 

Actual Behavior:

chunks on the x-axis (east/west) of the map are hidden by some kind of culling or other rendering behavior. The effect is that the rendered area around the player is like a strip that is longer along the z-axis than the x-axis. I use the word culled to describe the invisible chunks on the x-axis because they become visible immediately after walking toward them along the x-axis, pixel by pixel. I estimate the distance to this culling wall is about 16 chunks as it does not appear at a render distance setting below that. 

steps to reproduce:

On my iPhone 11, open a new flat creative world. Set render distance to max (36). Observe the world from above. Fly along the x-axis and notice how it comes into view different from unloaded chunks. 

Linked issues

Attachments

Comments 17

[Mojang] Mega_Spud (Jay)

Thank you for your report!
However, this issue has been temporarily resolved as Awaiting Response

Is this still an issue in the latest version?

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Observed Results:
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Expected Results:
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Steps to Reproduce:
1. Start a world in creative on iPhone 11 (The issue also appears in survival, but creative makes it easiest to see while flying)
2. Set the render distance to the maximum setting: 36 chunks
3. Observe the render distance along x-axis vs z-axis while flying at around 200 blocks in the air.

Observed Results:
Notice that blocks on the x-axis are artificially obscured by the void about 16 chunks away. This causes the world to appear rendered as a strip, rather than a circle around the player.

Expected Results:
The world should render around the player spherically, without an artificial stop to the render distance along one axis.

I still experience this issue in v.1.16.50 on iphone 11.

Brendan George

can also confirm on IPhone 12

I still experience this issue in v1.16.210 on iPhone 11.

7 more comments

I can confirm that this is still a problem on 1.18.12.  I recently purchased a 3rd gen 11” iPad Pro and immediately noticed that x-axis visibility was being severely limited.  I also own a 1st gen 12.9” iPad Pro which does not have this problem.  Both iPads are running the latest versions of iPadOS and Minecraft.  View distance in Minecraft is set to 40 chunks on both iPads.  MineCraft on the 1st gen iPad Pro renders properly in all view directions, but loading the same world on the new 3rd gen iPad Pro exhibits the render distance clipping to somewhere around 16❓ chunks on the x-axis (east/west).  This is very, very annoying to experience on newer, ostensibly more capable hardware.

I experience this issue on iPhone 13 pro max with iOS 15.4.1 and bedrock version 1.18.12

This issue might be fixed with 1.18.30 introduction of the render dragon graphics engine. My iPhone 13 Pro Max (iOS 15.4.1) is now throttled to 17 chunk render distance so it is hard to tell if this issue still exists, since the artificial border appeared around 16 chunks away, but I was able to previously see some evidence of the border in the outer edge of the render distance. I can no longer see any evidence of this issue. 

Someone with more powerful iPad and longer render distance might be able to confirm. @ZippyWonderdust can you confirm if this issue still exists on your iPad?

 

Indeed. It works now.  Score one point in favour of render dragon!

With my 3rd Gen 11 inch iPad Pro set to a render distance of 40 chunks on Minecraft 1.18.31, I loaded a new flat world and flew to a y-level of 150.  Looking around I can no longer see any of the old "culling" behaviour; the horizon renders properly in all directions now.

@Mega_Spud I believe we can close this issue as resolved in 1.18.30. I suspect that this issue was fixed by the introduction of render dragon.

Perhaps it was fixed unintentionally, since the issue seemed to be that the sky box was probably the issue before, being rendered too close to the player. The new rendering dragon probably has a new method and settings for the sky box that renders correctly. 

Zachary Davis

Zachary Davis

(Unassigned)

478083

Community Consensus

iOS

iOS 13.3.1

rendering

1.16.220, 1.14.30 Hotfix, 1.16.50 Hotfix (iOS), 1.16.100, 1.16.201 Hotfix, ..., 1.17.0, 1.17.2 Hotfix, 1.17.30, 1.17.40, 1.17.41 Hotfix

1.18.30

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