When playing on standard textures, breaking blocks sometimes have a different texture that looks like holes expanding, rather than the regular pixels spreading outward. Relogging into the world got rid of the issue, but I have only noticed it once for multiple blocks when breaking them by hand
Is this still an issue in the latest version (1.17.10)? If so, can you please add it to the affected versions (or mention it if you are not the reporter).
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