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MCPE-132738

The gametest effect_durations_longer_first uses regular potions instead of splash potions

The gametest "effect_durations_longer_first" from the category MobTests uses one regular potion of regeneration and one regular potion of regeneration II when it should use splash potions instead.

How to reproduce:

  1. Open a world with gametest features enabled

  2. Run the command "/gametest run mobtests:effect_duration_longer_first"

  3. Wait until the test is finished.

Expected result:

The test uses splash potions.

Actual result:

The test uses regular potions and therefore always gives a negative result.

Comments 4

The gametest "mobtests:effect_durations_stronger_first" also uses regular potions instead of splash potions. It uses the same two types of potion: regeneration and regeneration II.

(1.17.30.20) The gametest now uses splash potions, but the test is still always failing.

The failure of the test might be because of MCPE-74059. This bug causes long, weak effects to delete short, strong effects.

NicomoCosca

(Unassigned)

554576

Confirmed

Windows

1.17.10, 1.17.2 Hotfix, 1.17.30, 1.18.0

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