Summary:
When in a single player world with multiplayer turned off blocks when broken lag to the ground.
Steps to Reproduce:
Create world
Destroy block with hand
Observed Results:
When you destroy any block with your hand the block looks like it is lagging to the ground.
Expected Results:
Block to break and land on the ground
Notes:
I have tried many different methods found online to fix this issue, including turning off my internet. I have video of what is happening if needed.
Thank you for your report!
We're tracking this issue in MCPE-106124, so this ticket is being resolved and linked as a duplicate.
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