mojira.dev
MCPE-136635

Waterlogging a piston cause the piston arm to unrender

The arm texture is missing when the piston is waterlogged

 

Steps to reproduce:

  1. Place a piston/sticky piston facing any direction.

  2. Waterlog it.

 

 

EDIT: It happens as well with chest and ender chest, same steps to reproduce. The chest texture disappears (same as the piston arm). Attaching a screenshot.

 

Linked issues

Attachments

Comments 3

This may apply to other blocks where the tile entity overlays a partially transparent texture. Have you tried beds and chests?

It does not happen with a bed, but with a chest. If a chest is placed and then waterlogged, the texture dissapears.

Thank you for your report!
We're tracking this issue in MCPE-136537, so this ticket is being resolved and linked as a duplicate.

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Pedro

(Unassigned)

Confirmed

Windows

1.17.20.23 Beta

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