mojira.dev
MCPE-136944

High random tick speed causes low TPS

I have created a few worlds with high random tick speed, and the result is low TPS. 
Here are some examples of what I have experienced:

  • Potions won't give you effects, or its takes a few minutes for the potion to work

  • Mining blocks then placing the block in that spot will switch back to the block you mined, making this a nightmare for people in survival with high tick speeds

  • Using repeating command blocks with a delay of 0 ticks, my guess is the ticks per second is 2.2

Linked issues

Comments 3

Thank you for your report!
We're tracking this issue in MCPE-41225, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

Thank you for your report!
We're tracking this issue in MCPE-41225, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

ImVeryEpic009

(Unassigned)

Unconfirmed

Nintendo Switch

1.17.10

Retrieved