Trapped chests don't power comparators
Steps to reproduce:
Place down a trapped chest
Place redstone dust next to it
Add a comparator which would be activated by the dust
Open the trapped chest
Expected results:
The comparator activates
-
Observed results:
The comparator doesn't do anything
For more detail on this, see the attachments
Attachments
Comments 9
Marek Kedrierski that's not my point
The wiki is made by the fans, not devs afaik. It doesn't prove intentional behaviour
I get that it may be intentional with the first part where it gets the signal cut off by containers, but the trapped chest? It doesn't quite seem logical that it would be a power source which wouldn't power comparators
We can never know until they reply
It seems that comparators do not read any redstone signal originating from a trapped chest, even if they are not aligned to read the chest itself.
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What's described by Jess makes total sense to me and is probably working as intended (or at least i really hope it is), but what GH showed is really strange though
But it's absolutely not what you describe...
You should rename it to "comparators dont transmit Redstone signal from redstone dust powered by a trapped chest"
Steps to reproduce : 1) place down a trapped chest 2) place a line of dust coming from it 3) place a comparator 4) open the trapped chest
Expected result : the comparator activates and powers blocks in front of it
Observed result : the comparator doesn't react at all
Seems intentional, there is even following paragraph in trapped chest Wiki:
"An active trapped chest does not power any adjacent redstone comparators facing away from it. "
You should probably use redstone repeater rather then comparator to detect when chest is opened.