Last hour I wanted to find Witch Hut to try to make a Witch Farm.
At First,I used https://chunkbase.com/apps to do a location,but failed for several times without a break.So I gave up this way and tried another way ——to gamble it by “/locate temple”.
But I usually failed to find it and got nothing.
I noticed some phenomenons in findings:
Barely any signs for swamps,(Randomness)just some water blocks(sometimes with some lotus leaves)
Sometimes other ruins(villages etc.) or trees will neighbour the coordinates.
Seed:1537209349
(Results I found will show in screenshots.)
Linked issues
is duplicated by 2
Attachments
Comments 3
I just randomly checked some of coordinates without Experimental modes.Results completely different!!
[media]I am resolving this issue as Fixed in 1.18.0 based on a lack of updates and inability to reproduce in the current version. We have determined that the 1.18.10.20 beta version shown on this report is a mistake. A new issue was reported in 1.18.10.20 beta that superficially resembles this one but did not occur in 1.18.0 versions. We are tracking the new issue at MCPE-148869.
The problems with /locate in 1.17.30-1.17.40 likely resulted from differences between experimental and non-experimental world generation. There may have been some sequences of events that led to the game using different algorithms for the /locate command and actual world generation. We have no reason to think the problem continued into the 1.18.0 release.
1.17.30.24 Beta is also affected