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MCPE-141875

[Experimental] Dry Cave Access Marginally Improved, But Still Lacking

As of the most recent update (today) for Minecraft Bedrock Edition on the non-beta platforms, world generation through Experimental is still severely underperforming in terms of dry cave access. It is now, in fact, possible, but extremely few and far between, with generation features that were clearly supposed to be things such as ravines being flooded entirely with water. I found anywhere from 2-3 dry cave entrances over the span of 1000 blocks from in all directions across four worlds, which is extremely low. Especially when a Mesa spawns with zero caves and I find seven flooded ravines.

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The situation has improved, but it's still far from acceptable for normal gameplay.

Comments 2

Thank you for your report!
However, this issue has been temporarily closed asΒ Awaiting Response

Could you please provide more details or/and media files. As such we have no repro of this issue.
Is this still an issue in the latest version (1.17.40)? If so, can you please add it to the affected versions (or mention it if you are not the reporter).

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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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Nick Boone

(Unassigned)

Unconfirmed

PlayStation

PS5

1.17.30

Retrieved