Summary:
Fossils can fly in new caves. This bug has been fixed in the Java version MC-214784.
Seed: 63654350
Coordinates: -4920 32 -16832
Steps to reproduce:
Create a world with the specified seed.
Teleport to the specified coordinates.
Consider how the fossils were generated.
Observed results:
Fossils are not attached to the cave in any way and are completely floating in the air.
Expected results:
Fossils should not fly in caves.
Image:
[media]
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We're tracking this issue in MCPE-125145, so this ticket is being resolved and linked as a duplicate.
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