Tested on Samsung Galaxy S6 Android 5.1.1 MCPE 0.14.2
Steps To Reproduce:
Place any splash potion in a cauldron
Put the potion back into the empty bottle and observe that yes, it's still a splash potion
Put the splash potion back in the cauldron
Unload and reload that chunk (for example, quit and reload that world or go to the nether and come back, or run far away and come back, etc.)
Fill the empty bottle from the cauldron
Observer that the potion is now a regular potion.
I expected:
That filling the bottle would yield the splash potion, not the regular one.
That saving the chunk would save the splash potion damage ID not the regular potion damage ID.
Edit by @unknown:
It also can affect the time the potion effect lasts.
Linked issues
is duplicated by 1
Comments 12
I am afraid we can not reproduce this bug in the recent version. Please update affected versions if this bug still occurs.
I am afraid we can not reproduce this bug in the recent version. Please update affected versions if this bug still occurs.
I can confirm this on iOS 9.3