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MCPE-144060

Shadow or ambient occlusion bug of custom 3D block

My 3D block geometry is so big (5 block wide, 3 block tall)
The shadow will appears on some coordinates (y 79, y 95)
I tested it in all minecraft:material_instances conditions.
But, same.
I understand blockbench is not official app. And the block is using experimental feature

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Comments 5

Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

Is this still an issue in the latest version? If so, can you please add it to the affected versions (or mention it if you are not the reporter).

Also, just a reminder, to make your bug report as effective as possible, please try and include the following steps to reproduce the problem:

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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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Getting this same issue. Ticket really should be re-opened.

Breaks at specific Y coordinates, like mentioned in the first post. (Y=79)

[media]

Also happens at Y = 47. Bug disappears if you turn off "Smooth Lighting" so it seems to have something to do with it.

Seems the issue crops up every 16 blocks on the Y axis. (Odd-numbered, so 15, 31, 47, 63, etc.)

If this is still an issue for you in the latest version please make a new report with steps to reproduce and a sample pack or world that can be used to reproduce the problem.

LackedCoronet45

(Unassigned)

Unconfirmed

Windows

Windows 10 64-bit

1.17.32, 1.17.34

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