The Players Hand, Trident, Crossbow, Bow, Shield, and Spyglass tilts incorrectly when the Player dies in first person, compared to the other blocks / items. It seems like when they tilt during the players death, it acts like its in Third person, even when its in First person.
How to reproduce:
Spawn in a hostile mob
Turn on Keep Inventory
Set your game mode to Survival
Let the mob kill the player
Observe how the players items & hand behaves compared to other blocks & items.
Observed Results: They tilt like its in Third Person even when in First Person. (The bug is most obvious with the Shield in the Main hand & Off hand at the same time).
Expected Results: They should tilt the same way as the other blocks / items do when the player dies.
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Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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Thank you for your report!
Is this still an issue in the latest beta/preview? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?
This issue has been temporarily closed asΒ Awaiting Response. Ticket will automatically reopen when you reply.
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