mojira.dev
MCPE-147120

Stackable only work on Collision "Box" Circle NOT hitboxes!

When trying to make say a long coffee table that can have stuff on top of it only Collision boxes respond to the stackable component. Please fix this. As it means only round entities using a collision "box" circle work. OR please fix the Collision BOXES to also have a depth cord so they can be long, for tables, and long entities. Currently, only width/height cords work.

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Here is more information

 

 

 

Bridge Code showing Stackable on and custom hitboxes

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Block Bench showing 1 hit box

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Here is in game showing the collision box is stackable but the hit boxes are NOT stackable. This means only small circular entities can have stuff stacks as there is not way to get long tables or long items to work currently. This causes lots of issues for making stuff that the player can walk on or jump on to. The HITBOX do have interacts but now the collision box doesn't if hitbox is included. You can see the shadow where the collision box is vs the hitboxes. Also why doesn't the shadow follow the hitboxes too? It's very illogical. 

You can see here

[media]

 

 

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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Jeremy Benisek

(Unassigned)

Unconfirmed

Multiple

all

1.17.41 Hotfix

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