This is a repost of MCPE-34207. Mega_Spud closed the ticket without realizing that it was his ticket. The issue still happens in the latest build. I was told to open a new ticket, since the original ticket is very old.
Verification builds:
1.7
Summary:
Observers in Bedrock have a 3 redstone tick delay, which is different to the Java version which has a delay of 1 redstone tick.
Steps to Reproduce:
See screenshots for setup
Run two observers into separate command blocks that run the command time query gametime
Observe the difference between the command block time output
Run test to the Java Edition, and observe the timing there
Observed Results:
In Bedrock, there is a 6 game tick (3 rs) tick delay on the observer output. In Java, there is a 2 game tick (1 rs) tick delay.
Expected Results:
The delay should be the same across versions wherever possible, so 1 rs tick.
Screenshots/Videos attached: Yes
Attachments
Comments 3
Can you please provide a world that contains the described setup?
This ticket will automatically reopen when you reply.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?
This ticket will automatically reopen when you reply.
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