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MCPE-149073

Observers have a 3 RS tick delay

This is a repost of MCPE-34207. Mega_Spud closed the ticket without realizing that it was his ticket. The issue still happens in the latest build. I was told to open a new ticket, since the original ticket is very old.

Verification builds:
1.7

Summary:
Observers in Bedrock have a 3 redstone tick delay, which is different to the Java version which has a delay of 1 redstone tick.

Steps to Reproduce:
See screenshots for setup

  1. Run two observers into separate command blocks that run the command time query gametime

  2. Observe the difference between the command block time output

  3. Run test to the Java Edition, and observe the timing there

Observed Results:
In Bedrock, there is a 6 game tick (3 rs) tick delay on the observer output. In Java, there is a 2 game tick (1 rs) tick delay.

Expected Results:
The delay should be the same across versions wherever possible, so 1 rs tick.

Screenshots/Videos attached: Yes

Attachments

Comments 3

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?

This ticket will automatically reopen when you reply.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Can you please provide a world that contains the described setup?

This ticket will automatically reopen when you reply.

Added world download. And to confirm, yes this issue is still present

CrampedSpider72

(Unassigned)

998314, 92043

Community Consensus

Windows

1.19.60.23 Preview, 1.19.30.22 Preview, 1.19.20.20 Preview, 1.19.10.22 Preview, 1.18.30.27 Preview, ..., 1.19.20, 1.19.50, 1.21.60.28 Preview, 1.21.70.20 Preview, 1.21.51 Hotfix

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