There's a bug when Pointed Dripstone grow from water and grow past water, the water texture looks so bright (Like water expose on sun), but it isn't any light source
How to reproduce:
Place/find water in darkness (Best on cave, where no light source nearby)
Place pointed dripstone from the bottom of the water
Place it until reaches/past water surface
Expected result:
The water still on same brightness
Observed result:
The water suddenly looks so bright
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We're tracking this issue in MCPE-128005, so this ticket is being resolved and linked as a duplicate.
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