How to reproduce
Create this entity file in a behavior pack
{
"format_version": "1.17.20",
"minecraft:entity": {
"description": {
"identifier": "test:crash_event"
},
"events": {
"crash": {
"add": "crash"
}
}
}
}Then load the world
Expected behavior
Content log error informing you that the "add" field should be an object instead of a string
Actual behavior
Game crashes
Hi
Can you please explain how to reproduce this issue? Or attach behavior pack with with this entity.
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