Summary:
The raid sound that the goat's horn makes doesn't match the animation at all. Animation and sound exist completely separately. In my opinion, the animation should continue until the sound ends (or almost ends).
Steps to reproduce:
Take the goat's horn.
Change the view to third person from the front.
Start using the goat horn and look at the player (at yourself in the game).
Observed results:
Animation and sound are completely separate.
Expected results:
The sound will match the animation.
Video:
[media]Attachments
Comments 2
@unknown : no, I'm not talking about that at all. I mean that the sound and animation are not synchronous. What you said has been fixed in the latest version MCPE-104158.
Yea the player does a eating animation