When you kill a mob, it should only play its death sound. However, it now plays both its hurt sound and its death sound. This is easily observed when killing a creeper or pig.
When you kill a mob, it should only play its death sound. However, it now plays both its hurt sound and its death sound. This is easily observed when killing a creeper or pig.
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We're tracking this issue in MCPE-152852, so this ticket is being resolved and linked as a duplicate.
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