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MCPE-153044

Riding a horse, donkey, or mule doesn't activate sculk sensors

When a player rides a horse, donkey, or mule around sculk sensors or shriekers, they don't get activated. But if a player rides a pig, strider, or skeleton horse, it gets activated.

Steps to Reproduce:

  1. Tame a horse and put a saddle on it

  2. Place sculk sensors

  3. Ride the horse around

Observed Results:
The sculk sensors don't get activated.

Expected Results:
The sculk sensors should get activated.

Linked issues

Attachments

Comments 3

This also happens for other mobs. When a sensor detects a mob, it does not send any signals to the shriekers. Neither do other types of vibrations do, which does not make sense.

 

The shriekers function as expected in Java. Please consider this to be a parity issue.

Affects Beta & Preview 1.18.30.32/33 and 1.19.0.28/29 too

Riding entitys activate sculk sensor on the latest beta/preview

TheBestBuddy2580

(Unassigned)

738203

Confirmed

Multiple

1.19.0.27 Preview, 1.19.0.26 Beta, 1.19.0.25 Preview, 1.19.0.24 Beta, 1.19.0.21 Preview, ..., 1.18.30.23 Preview, 1.18.30.22 Beta, 1.18.30.30 Beta, 1.18.30.31 Preview, 1.18.12 Hotfix

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