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MCPE-153541

Structure Void blocks can be found in the Ancient City

Summary
The new Ancient City appears to have random Structure Void blocks generating in it, making sculk veins and torches placed by the player appearing in the air.

How to Reproduce

  1. Create a 1.18.30.32/33 world with this seed: -5221794533521046614

  2. Teleport yourself to the position (X: -153, Y: -41, Z: -150)

  3. Get a Structure Void block and hold it until you find the Structure Void blocks in the Ancient City

Observed Results
Structure Void blocks can generate in the Ancient City.

Expected Results
There shouldn't be random Structure Void blocks in the Ancient City.

Linked issues

MCPE-153554 Skulk veins generate floating Resolved MCPE-153614 Structural Void is created in Deep Darc City Resolved MCPE-153622 Structure Voids in the Deep Dark Cities Resolved MCPE-153661 Spawning structure_void blocks randomly in anient cities Resolved MCPE-153699 Too much buggy problem Resolved

Attachments

Comments 5

Confirmed. A bit of a strange issue here...

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Yes thanks for the additional information. i'm updating this ticket relating to the many, many Structure Void blocks generating around the Ancient City.

I found this happening with the Experimental Features activated in 1.18.30 of Bedrock, on Windows 11.

Seed -5591850742314480362

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Latest beta (1.19.0.26/27) fixed this issue.

This might be related or a separate issue. Skulk can generate hanging unattached and grow on all sides of sensor when spreading.

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Pedro Barbosa Bruno

(Unassigned)

750187

Confirmed

Multiple

ancient-city

1.19.0.25 Preview, 1.19.0.24 Beta, 1.19.0.21 Preview, 1.19.0.20 Beta, 1.18.30.33 Preview, 1.18.30.32 Beta, 1.18.30, 1.18.31

1.19.0.27 Preview, 1.19.0.26 Beta, 1.19.0

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