The Warden can attack each other when being angry. This might be caused by the missing filter for the Warden itself to not get attacked in the JSON entity behavior files.
How to Reproduce
1. Spawn two Warden.
2. Try to make them angry by making a lot of vibrations (such as throwing snowballs and shooting arrows)
3. Wait until the roar animation comes in.
Observed Result
The Warden starts to attack each other.
Expected Result
The Warden will not attack each other.
Linked issues
is duplicated by 4
Attachments
Comments 0
No comments.