With the implementation of RenderDragon for android, my game that I can reach 40-60 fps brought down to 5-10 fps which is pretty unplayable
Related issues
Comments

With the implementation of RenderDragon for android, my game that I can reach 40-60 fps brought down to 5-10 fps which is pretty unplayable
migrated
(Unassigned)
Unconfirmed
Android
Android 10, Samsung J6 (2018)
1.18.30
Retrieved
Thank you for your report!
We're tracking this issue in MCPE-142934, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.