mojira.dev
MCPE-154142

Performance issues on low-medium end devices

With the implementation of RenderDragon for android, my game that I can reach 40-60 fps brought down to 5-10 fps which is pretty unplayable

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Thank you for your report!
We're tracking this issue in MCPE-142934, so this ticket is being resolved and linked as a duplicate.

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migrated

(Unassigned)

Unconfirmed

Android

Android 10, Samsung J6 (2018)

1.18.30

Retrieved