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MCPE-154306

Switch Crash / world corrupted / 1.18.30

After 1.18.30 update I played a while in my survivor world - inclusivelly, and finally, found a witch hut.
After 15 minutes, and after a freeze/crash I start registering very large dificulties open that survival world.

Is a 150 mb world +/-

Now 80% of the times it gets an error at "creating terrain", and closes the app.
When sucessfully enters, after few minutes the game cracks and closes with the same app error.
I managed to duplicate versions of the map on nintendo switch minecraft game interface, but all have the same issues.

I've created a Realms account and managed to upload the world to Realms and seems to be working fine, acessing via same user on switch and other users on PC version.

On nitendo switch, same user account, other light creative worlds seems to go ok. 

On same nitendo switch, other user account, all survivor and creative worlds seems to go ok. 

I sucessfully downloaded back to switch the same world from the Realms account that i previously uploaded, but back in offline mode or "off Realms" it reveals the exactly same problem.

The world is unplayable on nintendo switch. 

Thank you!

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Just to add that during the 15 minutes I played the game after the update, I registered a lot of lag, several few seconds stops in the game, and a lot of recording signals in progress.
As referenced by other users recently in other posts.

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Ive noticed since the 1.18.30 update that my worlds freeze everytime the game auto saves. Typically it will unfreez after a minute or two. Occasionally i have to close the game and reopen. Either way its very annoying. Ive even checked for corrupt data and reinstalled the game to my Switch. Uninstalled and reinstalled. The issue still persists

 

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Ive had a similar issue. After the 1.18.30 update my game would freeze every autosave. Eventually, it would crash and now I can't generate that specific world at all. It would load slightly and then crash, saying, "The software was closed because an error occurred". I've tried to reinstall the game and make copies of my world. These did not fix the issue. I've tried making new worlds and they work just fine. I've checked for corrupted data but my switch says there is none. I don't use the online features, i'm playing in single player mode.

I have about a 59.7 MB world.

The first time it crashed my game went up to 69 MB.

The second time it crashed it went down to 59 mbMB

Third time it went to 49MB

And the fourth time it went up to 170MB then back down to 59MB, then I couldn't get back on at all

After the last crash that wouldn't let me back on, the date for "last played" was the next day. One day in the future. (said 4-21-22, but the date was 4-20-22)

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Some update:

When playing offline, in some ocasion that the world started, I've noticed the crash was ocurring in a particular part of the map.

I have there the main base. with a lot of chests full of itens and villager trade hall. And a "house" built in height...

I then played for a while +/- an hour in the same map that I previously uploaded on Realms (has I told before) going to has much as known places in that particular area, as other in overworld and some in the Nether. 

I then downloaded again de world from Realms and I'm being able to play offline without incidents so far +/- 1h30m. It started ok all the times I requested. Saving and exiting. Re-entering. etc...

Seems to be stable. 

The only thing I noticed was some lag (+/- 20 sec freeze) when opening some discovered minecart with chests in mineshafts (desert biome). Found 3 in a 30x30 blocks area.

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With more time playing offline, I confirm that the world/map problem must have been solved with the Realms upload/download. I've didn't noticed any crash/loading problem since.
Nonetheless, trying to play normally, after some hours, the auto-saving lag/freeze problem appeared again MCPE-154110

[Mod] OcelotOnesie

Thank you for your report!
We're tracking this issue in MCPE-154278, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

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I don't think this is a duplicate of MCPE-154278, as a similar thing has happened to me while on a crossplay world. When I join their world (they're on ipad) from my switch, if I try to move too soon after joining the world it crashes my switch. Also, yes the switch does experience the stuff described in MCPE-154278 but to a much worse degree than mobile devices so I feel as though it's ok to call it a seperate issue because the switch users are impacted much harder than everyone else.

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(Unassigned)

Unconfirmed

Nintendo Switch

1.18.30

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