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MCPE-154462

Phantom/Too Bright Lights

Light sources are either being generated from nowhere, or shine brighter than they should (eg - soul torch creates day light like levels underground) and residual light is left after lights sources are removed. Placing blocks in the area or leaving and reloading seems to fix initially but problem returns with player proximity.

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[MCQA] v-magwar

Can you upload a screenshot or a video of this happening? Do you use any resource or behavior pack?

[media]

I play on PS4, no data packs, full vanilla.

you can see in the image the two different light shades given off. In both cases the light sources are soul lanterns but the two on the right give off a white bright glow where as the two on the left show the correct, softer shade

The picture did not upload or was deleted. Could you please try again?

[media]

I managed to add the screenshot to the original postΒ 

Thank you for your report!
We're resolving and linking this ticket forward as a duplicate of MCPE-155808, as that ticket contains more detailed information and/or has already been triaged by Mojang.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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jbhoward23

(Unassigned)

Unconfirmed

PlayStation

1.18.30

Retrieved