Light sources are either being generated from nowhere, or shine brighter than they should (eg - soul torch creates day light like levels underground) and residual light is left after lights sources are removed. Placing blocks in the area or leaving and reloading seems to fix initially but problem returns with player proximity.
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I play on PS4, no data packs, full vanilla.
you can see in the image the two different light shades given off. In both cases the light sources are soul lanterns but the two on the right give off a white bright glow where as the two on the left show the correct, softer shade
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We're resolving and linking this ticket forward as a duplicate of MCPE-155808, as that ticket contains more detailed information and/or has already been triaged by Mojang.
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Can you upload a screenshot or a video of this happening? Do you use any resource or behavior pack?