mojira.dev
MCPE-155385

Warden's Right Arm and Head instantly resets its animation timeline when digging

How the problem starts is when the warden is when it fully digs underground, 2 bones (Right Arm and Head) instantly stop the animation. This is similar to bug report MCPE-154544 with emerging, this one is happening with digging. 

Cause? : it could be that in the animation file, the last frames of right_arm and head are smooth and not linear for their position and rotation. setting that to linear should fix that bug. (take a look at the attachment's selected frames)

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Please Fix Warden's animation to match up with java. 

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JujuStyle7

(Unassigned)

790879, 1596594

Confirmed

Multiple

Windows 11 GE76 Raider

animation

1.19.80.22 Preview, 1.19.80.21 Preview, 1.19.80.20 Preview, 1.19.70.24/25 Preview, 1.19.60.27 Preview, , 1.19.72, 1.20.0.22 Preview, 1.19.80, 1.19.81 Hotfix, 26.32

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